Of course it isn’t the same, but i would argue that watching TV isn’t the same as playing a videogame --the feedback between the interface and the nervous system is greater, i think. We can argue too that “shamanic dimensions” are a feedback between the envirorment and the nervous system. I made this connection after having some trips in which i could move my vision just like in quake.
Also, it’s well know in psychiatry that hipervigilance --which I think that great videogame players develop-- causes altered states. There were studies linking videogames with enhanced visual capacities--the same that mckenna arguing with psylocibin enhancing visual accuity.
Not saying of course that shamanic experiences and videogames are the same, but i really think that videogames could be wiring new generations for that kind of experiences.
I read that article and surely I’ll made a “tribute” of that in my blog --also with the one of Yoshiro Nakamura.
And, hey, the quote of “chronon” was actually from mckenna, but not in TIL: it was near the end of True Hallucinations, which i’ve been re-reading this day. For me, the best book ever.
